JA2 Mercenary Info: Earl "Magic" Walker¶

A.I.M.
Level 5
Attributes¶
| Attribute | Value |
|---|---|
| Health | 95 |
| Agility | 99 |
| Dexterity | 98 |
| Strength | 92 |
| Leadership | 16 |
| Wisdom | 80 |
| Marksmanship | 94 |
| Explosives | 27 |
| Mechanical | 91 |
| Medical | 24 |
Special Skills¶
- Lock picking
- Stealth
Costs¶
- Daily: $5500
- Weekly: $35000
- Biweekly: $65000
- Insurance: $5500
Description¶
Magic's calm, cool, and confident manner carries over into his fighting style.
He is in peak physical condition and displays razor-sharp reflexes and cat-like agility.
He senses danger with astonishing accuracy. And thanks to his deadly marksmanship, he quickly and effectively eliminates any threat.
Additional Notes: He owes his nickname, Magic, to the ease with which every door seems to open for him.
Relationships¶
- Friends: Blood, Ice
- Enemies: Buns, Bubba