JA2 Mercenary Info: Dr. Clifford "Cliff" HighBall

Dr. Clifford "Cliff" HighBall

A.I.M.
Level 4

Attributes

Attribute Value
Health 82
Agility 60
Dexterity 53
Strength 64
Leadership 33
Wisdom 87
Marksmanship 84
Explosives 31
Mechanical 4
Medical 84

Special Skills

  • None
  • None

Costs

  • Daily: $1600
  • Weekly: $10000
  • Biweekly: $16000
  • Insurance: $2000

Description

Cliff's health has improved significantly since he stopped drinking alcohol and adopted a high-fiber diet.
This is very encouraging for potential employers, as it is almost impossible to find doctors who combine Highball's marksmanship and medical knowledge to such a high degree.

Additional Notes: Highball has also achieved considerable knowledge in his hobby, explosives.

Relationships

  • Friends: None
  • Enemies: None